#include"menu.h"
#include"Settings.h"
#include"UILogic.h"
#include<graphics.h>

int UIStart(void) {
	int mouse = 0;

	do {
		mouse = HomePage();

		switch (mouse) {
		case 1:
			GameFace();
			break;
		case 2:
			TipMassage();
			break;
		case 3:
			set();
			break;
		case 4:
			exit(0);
		}
	} while (mouse != 1);
}


